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Epilogue – Addendum
EVE Forum Thread – Chatsubo OOC Thread – EVElopedia Page
This is Part 4 of an ongoing guide tot he first Epic Mission Arc, introduced in the Apocrypha expansion for EVE-Online. So, one chapter comes to an end and another begins. On with the guide…
Before I get into the missions themselves I’ve had a good question put to me on the OOC forums at EVE-Chatsubo.com, where these guides also have a thread. The question was about standings and I am reliably informed that you need standings with Sisters of EVE to take part in the mission arc but I won’t be able to check exact numbers until I get back in game (my game time ran out on friday and I’ll have to wait until my retail box arrives on Monday or Tuesday). Another facet to the question was whether your ability to travel to the various secondary agents involved in the arc will be affected by any faction standings or faction warfare involvement, I’m still looking into this and will publish my findings in a later part of the guide.
Now back to the guide…
Epic Mission Arc: The Blood-Stained Stars
Chapter 2: Automation Impediment
Mission 11: Studying the Scene
Upon reaching your destination in Gallente space, Delphine Xarasier will ask you to collect some corrupted drone components from the mission location. The deadspace location will have the loot you’re looking for in a cargo can marked Corrupted Drone. There will also be a handful of rogue drones floating about but they will not engage unless you engage them so taking them out is completely optional.
Wave 1:
3 x Broken Duvoll Labs Recon Drone (frigate)
Grab the contents of the can and return to Delphine to complete the mission.
Mission 12: Rendering Assistance
A simple deadspace courier mission this one. Take the antibiotics to the location provided, drop them in the colonial supply depot (shows up as a can in your overview), return to Delphine. Easy.
Mission 13: Lair of The Snakes
This looks at first glance like a simple shoot the rats mission, however its a bit tougher than previous kill missions in the arc. I’ve been doing these missions in a Tech 2 fitted Vengeance and so did not run into any problems with the pirates in this mission. If you’re still running a tech 1 frigate it is of paramount importance that you adjust your resists and damage to suite the pirates.
You’ll be facing Pirates of the Serpentis Faction in this mission and they are weak against KIN and THERM damage and will dish out the same in damage. The final wave has a cruiser class pirate in it so watch your range and be prepared to warp out if things get hairy.
Note: In this encounter (and the next) each wave has a trigger ship whose destruction triggers the spawning of the next wave rather than subsequent waves spawning when the previous one is gone. I didn’t realise this at the time and didn’t make a note of which ship in each wave was the trigger, sorry. If those of you working through these guides do make a note of which ships trigger the next waves, let me know in the comments below and I’ll update the guide.
Wave 1:
3 x Coreli Initiate (Frigate)
1 x Coreli Agent (Frigate)
1 x Coreli Spy (Frigate)
I honestly have no idea which of the above is the trigger ship, if there is one, there might not be. Still, stay sharp anyway.
Wave 2:
1 x Coreli Watchman (Frigate)
2 x Coreli Soldier (Destroyer, High DPS, possible trigger)
2 x Coreli Patroller
The temptation with this wave will be to deal with the higher DPS (Damage Per Second) destroyers first, but I’m pretty sure one of them is the trigger for the next wave so if you can leave them till last that might be the better plan as it may prevent you being overwhelmed with multiple waves.
Wave 3:
2 x Coreli Patroller (Frigate)
1 x Coreli Watchman (Frigate)
1 x Coreli Chief Scout (Cruiser)
1 x Serpentis Personnel Transport (Industrial)
The Personnel Transport will spawn at the same time as the third wave though it is not really part of it. It will be a long way off and will warp out almost immediately on orders from one of the other ships in the wave. This doesn’t matter as the mission will still complete.
There are two ways you can deal with the cruiser, the first involves trying to stay out of range and tanking the damage or getting in really close so its guns can’t track you easily. You’ll have to judge which tactic is best for yourself based on your guns optimal range and your tank setup. If you go for long range take the cruiser out first, if you get in close you can safely ignore the cruiser until you’ve take out the supporting frigates. Once you’ve dealt with the pirates return to Delphine to complete the mission.
Mission 14: Data Retrieval
This mission is very similar to the last one in that you’ll be dealing with the same number of waves and similar ships except this time their from the Angel Cartel faction which deal out EXP and KIN damage and are weak to the same. Actually fighting through all three waves is optional however as you can simply grab the contents of the wreck and run. Once again there may be trigger ships in each wave and I apologise once more for missing them, The destroyers int he second wave are probably the triggers again, though I could be mistaken.
Wave 1:
2 x Gistii Ruffian (Frigate)
1 x Gistii Hunter (Frigate)
1 x Gistii Impaler (Frigate)
1 x Gistii Nomad (Frigate)
Wave 2:
2 x Gistii Nomad (Frigate)
2 x Gistii Defacer (Destroyer)
1 x Gistii Ruffian (Frigate)
Wave 3:
3 x Gistii Thug (Frigate)
1 x Gistii Outlaw (Frigate)
1 x Angel Forward Scout (Cruiser)
Once you’ve grabbed the contents of the can, a datacore, you can return to Delphine and complete the mission whether you deal with the pirates or not.
Mission 15: Crossing Enemy Lines
Delphine now wants you to travel into Caldari space and speak to an agent there who she has been in contact with secretly. This mission involves travelling a similar distance to Mission 10 and although it is all in empire space and therefore safe to autopilot it, I advise travelling manually as usual, for the sake of speed and forming the habit.
This brings us to the end of Chapter 2 of the mission arc and the end of part 4 of this guide. Click here for Part 5 (link coming soon) and feel free to leave a comment below, in the EVE Online forum thread or over at Chatsubo.
Till next time, fly safe and good hunting.














