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Epilogue – Addendum
EVE Forum Thread – Chatsubo OOC Thread – EVElopedia Page
This is part 7 of my guide to the first of EVE’s Epic Mission Arcs, to access the previous parts use the links above.
Epic Mission Arc: The Blood-Stained Stars
Chapter 5a: Bag of Blood
Mission 25: Tracking the Queen (Part 2)
A simple courier mission in which you have to take the rescued journalist (last mission) to gather his data from where he’s stashed it at another station. This mission completes when you talk to Sister Alitura from the drop of point, though you still have to travel back to her to get the next one.
Mission 26: Tracking the Queen (Part 3)
Take the tracking data to a supposedly secure Sisters deadspace drop point. Don’t be reassured by Sister Alituras assertion that this will be completely safe as when you drop the data in the can at the mission location some Mordu’s Legion ships will spawn and immediately aggro you. Again there is a Bounty Hunter in the mix, so unless you can be sure of taking him down quickly (which I couldn’t) you should warp out and complete the mission.
The Bounty Hunter has a high sheild recharge rate and was quite capable of tanking the light sabretooth missiles I was throwing at it. High DPS is called for in this situation and as I couldn’t deal out anything like what was required I warped out and spoke to Sister Alitura to complete the mission.
Whils only one group of Mordus spawned to begin with, there may be more waves so if you’re going to take them on be prepared for another wave spawning.
Wave 1:
1 x Mordus Bounty Hunter (Webber)
5 x Mordus Gladius
Note: If there is another wave I’d appreciate it if someone could let me know (with ship types and numbers) and I’ll add them to the guide.
Mission 27: Burning Down The Hive
The Drone hive has been found and the Sisters want you to go and wipe out the threat completely. This is a multi-pocket mission and you get plenty of time to complete the objective and still collect the substantial 171k bonus.
Pocket 1
There will be a cruiser class drone, identified on the overview as ‘Mysterious drone’and a few frigate class drones in as you warp in, the cruiser will escape through the acceleration gate and leave you to deal with the remaining frigates before going after it.
2 x Belphegor Apis
1 x Decimator Alvi
1 x Infester Alvi
3 x Mammon Apis
1 x Sunder Alvi
Pocket 2
Again the mysterious cruiser drone will be present in this pocket, and once more it will make good its escape through the acceleration gate before you can get close. The drones in this pocket look like they are in two groups and from their behaviour when I approached one of them they will aggro by group but I think I strayed too close to the second group whilst attacking the first so managed to draw aggro from all of them
I ended up kiting them for 100km or so and taking them out that way. Don’t attempt to orbit one of them or you’ll just get swarmed and they’ll eat through your tank quite quickly (unless you’ve got an uber tank that is. Then feel free to simply sit and take the punishment)
2 x Hunter Alvi
2 x Infester Alvi
1 x Raider Alvi
4 x Render Alvi
1 x Splinter Alvi
2 x Sunder Alvi
Pocket 3
The Mysterious cruiser drone will be in this final pocket but you won’t be given the opportunity to engage it as another cruiser, labelled Mysterious ship on your overview will appear and destroy it transmitting a message saying that you’ll never learn the secret of the drones. This crusier will then warp out and leave you to deal with the remaining drones, one of which will be a cruiser drone. The mysterious drone does leave a wreck however and this is available for you to salvage once you’ve dealt with the rest of them. The Cruiser class drone (Wrecker Alvum) should be your primary target, the damage it does is not significantly greater than the frigate drones but it will be a tougher customer so should be taken down first while you tank the damage from the other drones.
1 x Wrecker Alvum (Cruiser)
3 x Decimator Alvi
2 x Render Alvi
Once all the drones are dealt with, return to Sister Alitura to find out where your next mission is going to take you.
Mission 28: Its Not Over Yet
Travel to Hek and speak with Keita Eslin. This is a long and tedious journey, again though I would encourage you to travel manually, and, as an added exercise, drag the local tab from the chat window to its own window and scan down the list of people currently in each system as you pass through. This is to get you used to checking local for hostiles. If you are in a player corp anyone with negative standings towards your corp or alliance will show up with a red icon next to their name in local. Get into the habit of having local open in a separate window from the main chat, it is invaluable in low and null-sec operations, though completely useless in wormhole space as pilots only show up in local there if they are actually chatting.
Thats it for Part 7 of the guide. Comments and questions can be posted here, the EVE Online forum thread, or the Chatsubo thread as usual. I’d also like to take this opportunity to put the call out for further information. If you feel I’ve missed something, or that there is an essential piece of data that should be included in the guide feel free to EVE-mail me in game (my character name is Jmarr Hyrgund) and I’ll see about editing it into the guides.
Till next time, fly safe and good hunting.















